<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Dead Hour V0.0.15 Devlog - itch.io</title><link>https://angelmilkk.itch.io/dead-hour</link><description>simple zombie survival co-op shooter</description><item><guid>https://angelmilkk.itch.io/dead-hour/devlog/1700059/v-0015</guid><title>V 0.0.15</title><link>https://angelmilkk.itch.io/dead-hour/devlog/1700059/v-0015</link><pubDate>Sat, 10 Oct 2026 06:03:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNzEzMzM4LnBuZw==/400x224%23c/oBdLNf.png"/><p>V0.0.15 ✅ - Pistols now have a fixed ammo count - Added bullet tracers when firing a weapon - Rebalanced weapons - Rebalanced gameplay - UI improvements - Improved walking animations - You can now h...</p>]]></description></item><item><guid>https://angelmilkk.itch.io/dead-hour/devlog/1698573/v0014</guid><title>V0.0.14</title><link>https://angelmilkk.itch.io/dead-hour/devlog/1698573/v0014</link><pubDate>Fri, 09 Oct 2026 07:52:34 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNjgyNzg4LnBuZw==/400x224%23c/0EcX66.png"/><p>- Some stat changes - Improved Infected Spawns - XP Scaled by difficulty - Added 1 Achievement Called &quot;Red Shores&quot; - Added Bonus Frame For getting &quot;Red Shores&quot; Achievement - Improved ai logic - Fixed...</p>]]></description></item><item><guid>https://angelmilkk.itch.io/dead-hour/devlog/1683604/v007</guid><title>V0.0.7</title><link>https://angelmilkk.itch.io/dead-hour/devlog/1683604/v007</link><pubDate>Wed, 30 Sep 2026 12:28:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Added Achievements button to main menu *none available yet :( - Added Stats button to main menu - Added Difficulties to choose from when picking campaigns (Easy/Medium/Hard/Expert/Nightmare, scaling...</p>]]></description></item><item><guid>https://angelmilkk.itch.io/dead-hour/devlog/1683160/v0005</guid><title>V0.0.05</title><link>https://angelmilkk.itch.io/dead-hour/devlog/1683160/v0005</link><pubDate>Wed, 30 Sep 2026 01:03:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>V0.0.05✅ -Improved AI Pathfinding -Added first iteration of a director in game that watches players actions/conditions to alter how the game plays -Improved textures to maps/models -Added Reload Ani...</p>]]></description></item></channel></rss>